Skip to main content

1st Grade Computer Programming: From BeeBots to Computers


For the past several weeks, our first graders have been working hard on growing their computer programming skills. After completing our "unplugged" coding activities (read more about that here), students began programming a physical object -- our BeeBot robots.

Students spent time in small groups exploring how their BeeBots work, and then programming it to complete challenges, such as making it perform the steps in a "bug dance." The students used movement cards to help them plan, discuss, and execute their algorithms.



After working with their BeeBots for a few classes, students transitioned to coding using a block-based language on our computers. In their first set of puzzles, the students needed to create algorithms that would help to move the Angry Bird to reach the pig character. Students are excited and demonstrating excellent persistence as they work through these increasingly-challenging puzzles.




Comments

Popular posts from this blog

Technology Club: Scratch

For the past two months, second and third grade students participating in our after school Technology Club have been using the block-based coding tools in Scratch to create animations. In the club, students tinkered with graphic design, sound, and coding to bring their ideas to life. Check out some photos of their designs!

Welcome to DCS STEM!

"Q" -- our STEM class mascot Welcome to the DCS STEM homepage. On this page, you can learn about STEM class, see student projects, and discover what students in different sections of class are exploring. Take a look at our class principles below -- these ideas guide our work in all of our STEM activities.

5th & 6th Graders Invent Baby Products!

 During their fall STEM classes, 5th and 6th graders acted as inventors and entrepreneurs as they devised and created prototypes of innovative baby and toddler products. Students began their work by developing a list of potential challenges or problems facing babies and new parents and then selected a problem to try to remedy with a new invention. After developing their concept and thinking about the features of their products, students then built prototypes and created advertisements for their inventions. Finally, students presented their work to their classmates and tried to convince Ms. Hewes that their items would help make her life as a new parent easier.  With thoughtful and creative ideas ranging from RFID-enabled baby gates, diaper-changing robots, self-walking strollers, and a wide variety of educational games and toys, it wouldn't be surprising to see some of these products on store shelves someday!